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Changelog History
Page 7

  • v0.11.1 Changes

    ๐Ÿ”„ CHANGED ignore connection closed error when processing queue

  • v0.11.0 Changes

    โž• ADDED queue.delay works just like queue.push but delays processing of the job.

    queue.delay(job, duration, callback?)
    

    0๏ธโƒฃ Duration is either a number or a string. The default unit is milliseconds, but you can specify a string with units, such as "5m" or "3 hours".

    Valid units are ms, seconds, minutes, hours, days and years. You can write each unit as plural ("1 hours"), singular ("1 hour") or first letter only ("1h").

  • v0.10.3 Changes

    ๐Ÿ›  FIXED generate error when one not available

  • v0.10.2 Changes

    ๐Ÿ›  FIXED error handling for sessions and reset

  • v0.10.0 Changes

    Because ES7, Ironium's API changed to return promises instead of thunks.

    ๐Ÿ‘ท If you're using Traceur, and you wanted to duplicate a job in queue0 to queue1 and queue2, you could do this:

    queue0.each(async function(job) {
      await queue1.push(job);
      await queue2.push(job);
    });
    
  • v0.9.15 Changes

    โฌ†๏ธ Upgraded to Traceur 0.0.18.

  • v0.9.14 Changes

    ๐Ÿ›  FIXED: don't block $schedule queue waiting for jobs to run.

  • v0.9.13 Changes

    ๐Ÿ”„ CHANGED: workers.once() fails if any scheduled job fails.

    ๐Ÿ›  FIXED: if request to queue scheduled job fails, try again.

  • v0.9.12 Changes

    ๐Ÿ›  FIXED: scheduled jobs not processed until next schedule.

  • v0.9.11 Changes

    ๐Ÿ›  FIXED: don't care for close errors while reserving jobs.