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Programming language: JavaScript
License: Apache License 2.0
Tags: Job Queues     Queue     Task     Worker     Redis     Job     Background     Delayed     Resque     Work    
Latest version: v6.0.5

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README

node-resque: The best background jobs in node.

Distributed delayed jobs in nodejs. Resque is a background job system backed by Redis (version 2.0.0 and up required). It includes priority queues, plugins, locking, delayed jobs, and more! This project is a very opinionated but API-compatible with Resque and Sidekiq. We also implement some of the popular Resque plugins, including resque-scheduler and resque-retry

The full API docuementation for this package is automatically generated from the master via typedoc branch and published to https://node-resque.actionherojs.com/

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API Docs

You can read the API docs for Node Resque @ node-resque.actionherojs.com. These are generated automatically from the master branch via TypeDoc

Version Notes

  • ‼️ Version 6+ of Node Resque uses Tyepscript. We will still include javascrtipt transpiled code in NPM releases, but they will be generated from the Typescript source. Functinality between node-resque v5 and v6 should be the same.
  • ‼️ Version 5+ of Node Resque uses async/await. There is no upgrade path from previous versions. Node v8.0.0+ is required.

Usage

I learn best by examples:

import { Worker, Scheduler, Queue } from "node-resque";

async function boot() {
  // ////////////////////////
  // SET UP THE CONNECTION //
  // ////////////////////////

  const connectionDetails = {
    pkg: "ioredis",
    host: "127.0.0.1",
    password: null,
    port: 6379,
    database: 0
    // namespace: 'resque',
    // looping: true,
    // options: {password: 'abc'},
  };

  // ///////////////////////////
  // DEFINE YOUR WORKER TASKS //
  // ///////////////////////////

  let jobsToComplete = 0;

  const jobs = {
    add: {
      plugins: ["JobLock"],
      pluginOptions: {
        JobLock: {}
      },
      perform: async (a, b) => {
        await new Promise(resolve => {
          setTimeout(resolve, 1000);
        });
        jobsToComplete--;
        tryShutdown();

        const answer = a + b;
        return answer;
      }
    },
    subtract: {
      perform: (a, b) => {
        jobsToComplete--;
        tryShutdown();

        const answer = a - b;
        return answer;
      }
    }
  };

  // just a helper for this demo
  async function tryShutdown() {
    if (jobsToComplete === 0) {
      await new Promise(resolve => {
        setTimeout(resolve, 500);
      });
      await scheduler.end();
      await worker.end();
      process.exit();
    }
  }

  // /////////////////
  // START A WORKER //
  // /////////////////

  const worker = new Worker(
    { connection: connectionDetails, queues: ["math", "otherQueue"] },
    jobs
  );
  await worker.connect();
  worker.start();

  // ////////////////////
  // START A SCHEDULER //
  // ////////////////////

  const scheduler = new Scheduler({ connection: connectionDetails });
  await scheduler.connect();
  scheduler.start();

  // //////////////////////
  // REGESTER FOR EVENTS //
  // //////////////////////

  worker.on("start", () => {
    console.log("worker started");
  });
  worker.on("end", () => {
    console.log("worker ended");
  });
  worker.on("cleaning_worker", (worker, pid) => {
    console.log(`cleaning old worker ${worker}`);
  });
  worker.on("poll", queue => {
    console.log(`worker polling ${queue}`);
  });
  worker.on("ping", time => {
    console.log(`worker check in @ ${time}`);
  });
  worker.on("job", (queue, job) => {
    console.log(`working job ${queue} ${JSON.stringify(job)}`);
  });
  worker.on("reEnqueue", (queue, job, plugin) => {
    console.log(`reEnqueue job (${plugin}) ${queue} ${JSON.stringify(job)}`);
  });
  worker.on("success", (queue, job, result) => {
    console.log(`job success ${queue} ${JSON.stringify(job)} >> ${result}`);
  });
  worker.on("failure", (queue, job, failure) => {
    console.log(`job failure ${queue} ${JSON.stringify(job)} >> ${failure}`);
  });
  worker.on("error", (error, queue, job) => {
    console.log(`error ${queue} ${JSON.stringify(job)}  >> ${error}`);
  });
  worker.on("pause", () => {
    console.log("worker paused");
  });

  scheduler.on("start", () => {
    console.log("scheduler started");
  });
  scheduler.on("end", () => {
    console.log("scheduler ended");
  });
  scheduler.on("poll", () => {
    console.log("scheduler polling");
  });
  scheduler.on("master", () => {
    console.log("scheduler became master");
  });
  scheduler.on("error", error => {
    console.log(`scheduler error >> ${error}`);
  });
  scheduler.on("cleanStuckWorker", (workerName, errorPayload, delta) => {
    console.log(
      `failing ${workerName} (stuck for ${delta}s) and failing job ${errorPayload}`
    );
  });
  scheduler.on("workingTimestamp", timestamp => {
    console.log(`scheduler working timestamp ${timestamp}`);
  });
  scheduler.on("transferredJob", (timestamp, job) => {
    console.log(`scheduler enquing job ${timestamp} >> ${JSON.stringify(job)}`);
  });

  // //////////////////////
  // CONNECT TO A QUEUE //
  // //////////////////////

  const queue = new Queue({ connection: connectionDetails }, jobs);
  queue.on("error", function(error) {
    console.log(error);
  });
  await queue.connect();
  await queue.enqueue("math", "add", [1, 2]);
  await queue.enqueue("math", "add", [1, 2]);
  await queue.enqueue("math", "add", [2, 3]);
  await queue.enqueueIn(3000, "math", "subtract", [2, 1]);
  jobsToComplete = 4;
}

boot();

// and when you are done
// await queue.end()
// await scheduler.end()
// await worker.end()

Configuration Options:

new queue requires only the "queue" variable to be set. You can also pass the jobs hash to it.

new worker has some additional options:

options = {
  looping: true,
  timeout: 5000,
  queues: "*",
  name: os.hostname() + ":" + process.pid
};

The configuration hash passed to new NodeResque.Worker, new NodeResque.Scheduler or new NodeResque.Queue can also take a connection option.

var connectionDetails = {
  pkg: "ioredis",
  host: "127.0.0.1",
  password: "",
  port: 6379,
  database: 0,
  namespace: "resque" // Also allow array of strings
};

var worker = new NodeResque.Worker(
  { connection: connectionDetails, queues: "math" },
  jobs
);

worker.on("error", error => {
  // handler errors
});

await worker.connect();
worker.start();

// and when you are done
// await worker.end()

You can also pass redis client directly.

// assume you already initialize redis client before

var redisClient = new Redis();
var connectionDetails = { redis: redisClient };

var worker = new NodeResque.Worker(
  { connection: connectionDetails, queues: "math" },
  jobs
);

worker.on("error", error => {
  // handler errors
});

await worker.connect();
worker.start();

// and when you are done
// await worker.end()

Notes

  • Be sure to call await worker.end(), await queue.end() and await scheduler.end() before shutting down your application if you want to properly clear your worker status from resque.
  • When ending your application, be sure to allow your workers time to finish what they are working on
  • This project implements the "scheduler" part of rescue-scheduler (the daemon which can promote enqueued delayed jobs into the work queues when it is time), but not the CRON scheduler proxy. To learn more about how to use a CRON-like scheduler, read the Job Schedules section of this document.
  • "Namespace" is a string which is appended to the front of your keys in redis. Normally, it is "resque". This is helpful if you want to store multiple work queues in one redis database. Do not use keyPrefix if you are using the ioredis (default) redis driver in this project (see https://github.com/actionhero/node-resque/issues/245 for more information.)
  • If you are using any plugins which effect beforeEnqueue or afterEnqueue, be sure to pass the jobs argument to the new NodeResque.Queue() constructor
  • If a job fails, it will be added to a special failed queue. You can then inspect these jobs, write a plugin to manage them, move them back to the normal queues, etc. Failure behavior by default is just to enter the failed queue, but there are many options. Check out these examples from the ruby ecosystem for inspiration:
  • If you plan to run more than one worker per nodejs process, be sure to name them something distinct. Names must follow the pattern hostname:pid+unique_id. For example:
  • For the Retry plugin, a success message will be emitted from the worker on each attempt (even if the job fails) except the final retry. The final retry will emit a failure message instead.
var name = os.hostname() + ":" + process.pid + "+" + counter;
var worker = new NodeResque.Worker(
  { connection: connectionDetails, queues: "math", name: name },
  jobs
);

Worker#performInline

DO NOT USE THIS IN PRODUCTION. In tests or special cases, you may want to process/work a job in-line. To do so, you can use worker.performInline(jobName, arguments, callback). If you are planning on running a job via #performInline, this worker should also not be started, nor should be using event emitters to monitor this worker. This method will also not write to redis at all, including logging errors, modify resque's stats, etc.

Queue Management

const queue = new NodeResque.Queue({ connection: connectionDetails, jobs });
await queue.connect();

API documentation for the main methods you will be using to enqueue jobs to be worked can be found @ node-resque.actionherojs.com.

Failed Job Management

From time to time, your jobs/workers may fail. Resque workers will move failed jobs to a special failed queue which will store the original arguments of your job, the failing stack trace, and additional metadata.

error example

You can work with these failed jobs with the following methods:

let failedCount = await queue.failedCount()

  • failedCount is the number of jobs in the failed queue

let failedJobs = await queue.failed(start, stop)

  • failedJobs is an array listing the data of the failed jobs. Each element looks like: {"worker": "host:pid", "queue": "test_queue", "payload": {"class":"slowJob", "queue":"test_queue", "args":[null]}, "exception": "TypeError", "error": "MyImport is not a function", "backtrace": [' at Worker.perform (/path/to/worker:111:24)', ' at <anonymous>'], "failed_at": "Fri Dec 12 2014 14:01:16 GMT-0800 (PST)"}
  • To retrieve all failed jobs, use arguments: await queue.failed(0, -1)

Failing a Job

We use a try/catch pattern to catch errors in your jobs. If any job throws an uncaught exception, it will be caught, and the job's payload moved to the error queue for inspection. Do not use domains, process.onExit, or any other method of "catching" a process crash. The error payload looks like:

{ worker: 'busted-worker-3',
  queue: 'busted-queue',
  payload: { class: 'busted_job', queue: 'busted-queue', args: [ 1, 2, 3 ] },
  exception: 'ERROR_NAME',
  error: 'I broke',
  failed_at: 'Sun Apr 26 2015 14:00:44 GMT+0100 (BST)' }

await queue.removeFailed(failedJob)

  • the input failedJob is an expanded node object representing the failed job, retrieved via queue.failed

await queue.retryAndRemoveFailed(failedJob)

  • the input failedJob is an expanded node object representing the failed job, retrieved via queue.failed
  • this method will instantly re-enqueue a failed job back to its original queue, and delete the failed entry for that job

Failed Worker Management

Automatically

By default, the scheduler will check for workers which haven't pinged redis in 60 minutes. If this happens, we will assume the process crashed, and remove it from redis. If this worker was working on a job, we will place it in the failed queue for later inspection. Every worker has a timer running in which it then updates a key in redis every timeout (default: 5 seconds). If your job is slow, but async, there should be no problem. However, if your job consumes 100% of the CPU of the process, this timer might not fire.

To modify the 60 minute check, change stuckWorkerTimeout when configuring your scheduler, ie:

const scheduler = new NodeResque.Scheduler({
  stuckWorkerTimeout: (1000 * 60 * 60) // 1 hour, in ms
  connection: connectionDetails
})

Set your scheduler's stuckWorkerTimeout = false to disable this behavior.

const scheduler = new NodeResque.Scheduler({
  stuckWorkerTimeout: false // will not fail jobs which haven't pinged redis
  connection: connectionDetails
})

Manually

Sometimes a worker crashes is a severe way, and it doesn't get the time/chance to notify redis that it is leaving the pool (this happens all the time on PAAS providers like Heroku). When this happens, you will not only need to extract the job from the now-zombie worker's "working on" status, but also remove the stuck worker. To aid you in these edge cases, await queue.cleanOldWorkers(age) is available.

Because there are no 'heartbeats' in resque, it is imposable for the application to know if a worker has been working on a long job or it is dead. You are required to provide an "age" for how long a worker has been "working", and all those older than that age will be removed, and the job they are working on moved to the error queue (where you can then use queue.retryAndRemoveFailed) to re-enqueue the job.

If you know the name of a worker that should be removed, you can also call await queue.forceCleanWorker(workerName) directly, and that will also remove the worker and move any job it was working on into the error queue. This method will still proceed for workers which are only partially in redis, indicting a previous connection failure. In this case, the job which the worker was working on is irrecoverably lost.

Job Schedules

You may want to use node-resque to schedule jobs every minute/hour/day, like a distributed CRON system. There are a number of excellent node packages to help you with this, like node-schedule and node-cron. Node-resque makes it possible for you to use the package of your choice to schedule jobs with.

Assuming you are running node-resque across multiple machines, you will need to ensure that only one of your processes is actually scheduling the jobs. To help you with this, you can inspect which of the scheduler processes is currently acting as master, and flag only the master scheduler process to run the schedule. A full example can be found at /examples/scheduledJobs.js, but the relevant section is:

const NodeResque = require("node-resque");
const schedule = require("node-schedule");
const queue = new NodeResque.Queue({ connection: connectionDetails }, jobs);
const scheduler = new NodeResque.Scheduler({ connection: connectionDetails });
await scheduler.connect();
scheduler.start();

schedule.scheduleJob("10,20,30,40,50 * * * * *", async () => {
  // do this job every 10 seconds, CRON style
  // we want to ensure that only one instance of this job is scheduled in our environment at once,
  // no matter how many schedulers we have running
  if (scheduler.master) {
    console.log(">>> enqueuing a job");
    await queue.enqueue("time", "ticktock", new Date().toString());
  }
});

Plugins

Just like ruby's resque, you can write worker plugins. They look like this. The 4 hooks you have are beforeEnqueue, afterEnqueue, beforePerform, and afterPerform. Plugins are classes which extend NodeResque.Plugin

const { Plugin } = require("node-resque");

class MyPlugin extends Plugin {
  constructor(...args) {
    // @ts-ignore
    super(...args);
    this.name = "MyPlugin";
  }

  beforeEnqueue() {
    // console.log("** beforeEnqueue")
    return true; // should the job be enqueued?
  }

  afterEnqueue() {
    // console.log("** afterEnqueue")
  }

  beforePerform() {
    // console.log("** beforePerform")
    return true; // should the job be run?
  }

  afterPerform() {
    // console.log("** afterPerform")
  }
}

And then your plugin can be invoked within a job like this:

const jobs = {
  add: {
    plugins: ["MyPlugin"],
    pluginOptions: {
      MyPlugin: { thing: "stuff" }
    },
    perform: (a, b) => {
      let answer = a + b;
      return answer;
    }
  }
};

notes

  • You need to return true or false on the before hooks. true indicates that the action should continue, and false prevents it. This is called toRun.
  • If you are writing a plugin to deal with errors which may occur during your resque job, you can inspect and modify this.worker.error in your plugin. If this.worker.error is null, no error will be logged in the resque error queue.
  • There are a few included plugins, all in the lib/plugins/* directory. You can rewrite you own and include it like this:
var jobs = {
  add: {
    plugins: [require("Myplugin").Myplugin],
    pluginOptions: {
      MyPlugin: { thing: "stuff" }
    },
    perform: (a, b) => {
      let answer = a + b;
      return answer;
    }
  }
};

The plugins which are included with this package are:

  • DelayQueueLock
    • If a job with the same name, queue, and args is already in the delayed queue(s), do not enqueue it again
  • JobLock
    • If a job with the same name, queue, and args is already running, put this job back in the queue and try later
  • QueueLock
    • If a job with the same name, queue, and args is already in the queue, do not enqueue it again
  • Retry
    • If a job fails, retry it N times before finally placing it into the failed queue

Multi Worker

node-resque provides a wrapper around the Worker class which will auto-scale the number of resque workers. This will process more than one job at a time as long as there is idle CPU within the event loop. For example, if you have a slow job that sends email via SMTP (with low overhead), we can process many jobs at a time, but if you have a math-heavy operation, we'll stick to 1. The MultiWorker handles this by spawning more and more node-resque workers and managing the pool.

var NodeResque = require(__dirname + "/../index.js");

var connectionDetails = {
  pkg: "ioredis",
  host: "127.0.0.1",
  password: ""
};

var multiWorker = new NodeResque.MultiWorker(
  {
    connection: connectionDetails,
    queues: ["slowQueue"],
    minTaskProcessors: 1,
    maxTaskProcessors: 100,
    checkTimeout: 1000,
    maxEventLoopDelay: 10
  },
  jobs
);

// normal worker emitters
multiWorker.on("start", workerId => {
  console.log("worker[" + workerId + "] started");
});
multiWorker.on("end", workerId => {
  console.log("worker[" + workerId + "] ended");
});
multiWorker.on("cleaning_worker", (workerId, worker, pid) => {
  console.log("cleaning old worker " + worker);
});
multiWorker.on("poll", (workerId, queue) => {
  console.log("worker[" + workerId + "] polling " + queue);
});
multiWorker.on("ping", (workerId, time) => {
  console.log("worker[" + workerId + "] check in @ " + time);
});
multiWorker.on("job", (workerId, queue, job) => {
  console.log(
    "worker[" + workerId + "] working job " + queue + " " + JSON.stringify(job)
  );
});
multiWorker.on("reEnqueue", (workerId, queue, job, plugin) => {
  console.log(
    "worker[" +
      workerId +
      "] reEnqueue job (" +
      plugin +
      ") " +
      queue +
      " " +
      JSON.stringify(job)
  );
});
multiWorker.on("success", (workerId, queue, job, result) => {
  console.log(
    "worker[" +
      workerId +
      "] job success " +
      queue +
      " " +
      JSON.stringify(job) +
      " >> " +
      result
  );
});
multiWorker.on("failure", (workerId, queue, job, failure) => {
  console.log(
    "worker[" +
      workerId +
      "] job failure " +
      queue +
      " " +
      JSON.stringify(job) +
      " >> " +
      failure
  );
});
multiWorker.on("error", (workerId, queue, job, error) => {
  console.log(
    "worker[" +
      workerId +
      "] error " +
      queue +
      " " +
      JSON.stringify(job) +
      " >> " +
      error
  );
});
multiWorker.on("pause", workerId => {
  console.log("worker[" + workerId + "] paused");
});

// multiWorker emitters
multiWorker.on("internalError", error => {
  console.log(error);
});
multiWorker.on("multiWorkerAction", (verb, delay) => {
  console.log(
    "*** checked for worker status: " +
      verb +
      " (event loop delay: " +
      delay +
      "ms)"
  );
});

multiWorker.start();

MultiWorker Options

The Options available for the multiWorker are:

  • connection: The redis configuration options (same as worker)
  • queues: Array of ordered queue names (or *) (same as worker)
  • minTaskProcessors: The minimum number of workers to spawn under this multiWorker, even if there is no work to do. You need at least one, or no work will ever be processed or checked
  • maxTaskProcessors: The maximum number of workers to spawn under this multiWorker, even if the queues are long and there is available CPU (the event loop isn't entirely blocked) to this node process.
  • checkTimeout: How often to check if the event loop is blocked (in ms) (for adding or removing multiWorker children),
  • maxEventLoopDelay: How long the event loop has to be delayed before considering it blocked (in ms),

Presentation

This package was featured heavily in this presentation I gave about background jobs + node.js. It contains more examples!

Acknowledgments