Popularity
7.0
Growing
Activity
9.1
Growing
3,278
80
504

Description

zip.js is an open-source library (BSD-3-Clause license) for zipping and unzipping files in the browser and Deno.

See here for more info: https://gildas-lormeau.github.io/zip.js/

Programming language: JavaScript
License: BSD 3-clause "New" or "Revised" License
Tags: Compression     Stream     Unzip     Zip     Archive     Buffer    

#<Sawyer::Resource:0x00007f6e5cf44ee0> alternatives and similar modules

Based on the "Compression" category.
Alternatively, view zip.js alternatives based on common mentions on social networks and blogs.

Do you think we are missing an alternative of #<Sawyer::Resource:0x00007f6e5cf44ee0> or a related project?

Add another 'Compression' Module

README

Introduction

zip.js is a JavaScript open-source library (BSD-3-Clause license) for compressing and decompressing zip files. It was designed to handle large amounts of data. It supports notably multi-core compression, native compression with compression streams, files larger than 4GB with Zip64, split zip files and data encryption.

Documentation

See here for more info: https://gildas-lormeau.github.io/zip.js/

Examples

Hello world

import {
  BlobReader,
  BlobWriter,
  TextReader,
  TextWriter,
  ZipReader,
  ZipWriter,
} from "https://deno.land/x/zipjs/index.js";

// ----
// Write the zip file
// ----

// Creates a BlobWriter object where the zip content will be written.
const zipFileWriter = new BlobWriter();
// Creates a TextReader object storing the text of the entry to add in the zip
// (i.e. "Hello world!").
const helloWorldReader = new TextReader("Hello world!");

// Creates a ZipWriter object writing data via `zipFileWriter`, adds the entry
// "hello.txt" containing the text "Hello world!" via `helloWorldReader`, and
// closes the writer.
const zipWriter = new ZipWriter(zipFileWriter);
await zipWriter.add("hello.txt", helloWorldReader);
await zipWriter.close();

// Retrieves the Blob object containing the zip content into `zipFileBlob`. It
// is also returned by zipWriter.close() for more convenience.
const zipFileBlob = await zipFileWriter.getData();

// ----
// Read the zip file
// ----

// Creates a BlobReader object used to read `zipFileBlob`.
const zipFileReader = new BlobReader(zipFileBlob);
// Creates a TextWriter object where the content of the first entry in the zip
// will be written.
const helloWorldWriter = new TextWriter();

// Creates a ZipReader object reading the zip content via `zipFileReader`,
// retrieves metadata (name, dates, etc.) of the first entry, retrieves its
// content via `helloWorldWriter`, and closes the reader.
const zipReader = new ZipReader(zipFileReader);
const firstEntry = (await zipReader.getEntries()).shift();
const helloWorldText = await firstEntry.getData(helloWorldWriter);
await zipReader.close();

// Displays "Hello world!".
console.log(helloWorldText);

Run the code on JSFiddle: https://jsfiddle.net/dns7pkxt/

Hello world with Streams

import {
  BlobReader,
  ZipReader,
  ZipWriter,
} from "https://deno.land/x/zipjs/index.js";

// ----
// Write the zip file
// ----

// Creates a TransformStream object, the zip content will be written in the
// `writable` property.
const zipFileStream = new TransformStream();
// Creates a Promise object resolved to the zip content returned as a Blob
// object retrieved from `zipFileStream.readable`.
const zipFileBlobPromise = new Response(zipFileStream.readable).blob();
// Creates a ReadableStream object storing the text of the entry to add in the
// zip (i.e. "Hello world!").
const helloWorldReadable = new Blob(["Hello world!"]).stream();

// Creates a ZipWriter object writing data into `zipFileStream.writable`, adds
// the entry "hello.txt" containing the text "Hello world!" retrieved from
// `helloWorldReadable`, and closes the writer.
const zipWriter = new ZipWriter(zipFileStream.writable);
await zipWriter.add("hello.txt", helloWorldReadable);
await zipWriter.close();

// Retrieves the Blob object containing the zip content into `zipFileBlob`.
const zipFileBlob = await zipFileBlobPromise;

// ----
// Read the zip file
// ----

// Creates a BlobReader object used to read `zipFileBlob`.
const zipFileReader = new BlobReader(zipFileBlob);
// Creates a TransformStream object, the content of the first entry in the zip
// will be written in the `writable` property.
const helloWorldStream = new TransformStream();
// Creates a Promise object resolved to the content of the first entry returned
// as text from `helloWorldStream.readable`.
const helloWorldTextPromise = new Response(helloWorldStream.readable).text();

// Creates a ZipReader object reading the zip content via `zipFileReader`,
// retrieves metadata (name, dates, etc.) of the first entry, retrieves its
// content into `helloWorldStream.writable`, and closes the reader.
const zipReader = new ZipReader(zipFileReader);
const firstEntry = (await zipReader.getEntries()).shift();
await firstEntry.getData(helloWorldStream.writable);
await zipReader.close();

// Displays "Hello world!".
const helloWorldText = await helloWorldTextPromise;
console.log(helloWorldText);

Run the code on JSFiddle: https://jsfiddle.net/exnyq1ft/

Adding concurrently multiple entries in a zip file

import {
  BlobWriter,
  HttpReader,
  TextReader,
  ZipWriter,
} from "https://unpkg.com/@zip.js/zip.js/index.js";

const README_URL = "https://unpkg.com/@zip.js/zip.js/README.md";
getZipFileBlob()
  .then(downloadFile);

async function getZipFileBlob() {
  const zipWriter = new ZipWriter(new BlobWriter("application/zip"));
  await Promise.all([
    zipWriter.add("hello.txt", new TextReader("Hello world!")),
    zipWriter.add("README.md", new HttpReader(README_URL)),
  ]);
  return zipWriter.close();
}

function downloadFile(blob) {
  document.body.appendChild(Object.assign(document.createElement("a"), {
    download: "hello.zip",
    href: URL.createObjectURL(blob),
    textContent: "Download zip file",
  }));
}

Run the code on Plunker: https://plnkr.co/edit/4sVljNIpqSUE9HCA?preview

See here for more examples: https://github.com/gildas-lormeau/zip.js/tree/master/tests/all


*Note that all licence references and agreements mentioned in the #<Sawyer::Resource:0x00007f6e5cf44ee0> README section above are relevant to that project's source code only.